import sys, os # Template used then the program is a GUI program WINMAINTEMPLATE = """ #include int WINAPI WinMain( HINSTANCE hInstance, // handle to current instance HINSTANCE hPrevInstance, // handle to previous instance LPSTR lpCmdLine, // pointer to command line int nCmdShow // show state of window ) { extern int Py_FrozenMain(int, char **); PyImport_FrozenModules = _PyImport_FrozenModules; return Py_FrozenMain(__argc, __argv); } """ SERVICETEMPLATE = """ extern int PythonService_main(int, char **); int main( int argc, char **argv) { PyImport_FrozenModules = _PyImport_FrozenModules; return PythonService_main(argc, argv); } """ subsystem_details = { # -s flag : (C entry point template), (is it __main__?), (is it a DLL?) 'console' : (None, 1, 0), 'windows' : (WINMAINTEMPLATE, 1, 0), 'service' : (SERVICETEMPLATE, 0, 0), 'com_dll' : ("", 0, 1), } def get_custom_entry_point(subsystem): try: return subsystem_details[subsystem][:2] except KeyError: raise ValueError, "The subsystem %s is not known" % subsystem def makemakefile(outfp, vars, files, target): save = sys.stdout try: sys.stdout = outfp realwork(vars, files, target) finally: sys.stdout = save def realwork(vars, moddefns, target): version_suffix = `sys.version_info[0]`+`sys.version_info[1]` print "# Makefile for Microsoft Visual C++ generated by freeze.py script" print print 'target = %s' % target print 'pythonhome = %s' % vars['prefix'] print print 'DEBUG=0 # Set to 1 to use the _d versions of Python.' print '!IF $(DEBUG)' print 'debug_suffix=_d' print 'c_debug=/Zi /Od /DDEBUG /D_DEBUG' print 'l_debug=/DEBUG' print 'temp_dir=Build\\Debug' print '!ELSE' print 'debug_suffix=' print 'c_debug=/Ox' print 'l_debug=' print 'temp_dir=Build\\Release' print '!ENDIF' print print '# The following line assumes you have built Python using the standard instructions' print '# Otherwise fix the following line to point to the library.' print 'pythonlib = "$(pythonhome)/pcbuild/python%s$(debug_suffix).lib"' % version_suffix print # We only ever write one "entry point" symbol - either # "main" or "WinMain". Therefore, there is no need to # pass a subsystem switch to the linker as it works it # out all by itself. However, the subsystem _does_ determine # the file extension and additional linker flags. target_link_flags = "" target_ext = ".exe" if subsystem_details[vars['subsystem']][2]: target_link_flags = "-dll" target_ext = ".dll" print "# As the target uses Python%s.dll, we must use this compiler option!" % version_suffix print "cdl = /MD" print print "all: $(target)$(debug_suffix)%s" % (target_ext) print print '$(temp_dir):' print ' if not exist $(temp_dir)\. mkdir $(temp_dir)' print objects = [] libs = ["shell32.lib", "comdlg32.lib", "wsock32.lib", "user32.lib", "oleaut32.lib"] for moddefn in moddefns: print "# Module", moddefn.name for file in moddefn.sourceFiles: base = os.path.basename(file) base, ext = os.path.splitext(base) objects.append(base + ".obj") print '$(temp_dir)\%s.obj: "%s"' % (base, file) print "\t@$(CC) -c -nologo /Fo$* $(cdl) $(c_debug) /D BUILD_FREEZE", print '"-I$(pythonhome)/Include" "-I$(pythonhome)/PC" \\' print "\t\t$(cflags) $(cdebug) $(cinclude) \\" extra = moddefn.GetCompilerOptions() if extra: print "\t\t%s \\" % (' '.join(extra),) print '\t\t"%s"' % file print # Add .lib files this module needs for modlib in moddefn.GetLinkerLibs(): if modlib not in libs: libs.append(modlib) print "ADDN_LINK_FILES=", for addn in vars['addn_link']: print '"%s"' % (addn), print ; print print "OBJS=", for obj in objects: print '"$(temp_dir)\%s"' % (obj), print ; print print "LIBS=", for lib in libs: print '"%s"' % (lib), print ; print print "$(target)$(debug_suffix)%s: $(temp_dir) $(OBJS)" % (target_ext) print "\tlink -out:$(target)$(debug_suffix)%s %s" % (target_ext, target_link_flags), print "\t$(OBJS) \\" print "\t$(LIBS) \\" print "\t$(ADDN_LINK_FILES) \\" print "\t$(pythonlib) $(lcustom) $(l_debug)\\" print "\t$(resources)" print print "clean:" print "\t-rm -f *.obj" print "\t-rm -f $(target).exe"